
Key art illustraion for the upcoming game Island of winds, developed by Parity Games. Inspired by Icelandic nature, 17th and 18th century history and Icelandic folklore. Digital painting. (Logo art by Guðrún Þóra Gunnarsdóttir).

Key art illustrated for the upcoming game Islando f winds, developed by Parity Games. Digital painting. (Logo art by Guðrún Þóra Gunnarsdóttir).

Environment concept art for the upcoming game Island of winds created by Parity Games. Based on Icelandic fjord geology and nature.

In 2023 I was commissioned by Forlagið publishing house to illustrate the cover of Hrím, a fantasy novel by Hildur Knútsdóttir. The book was published in October 2023. (digital painting).

Book cover commissioned by Forlagið publishing house.

Environment concept art for the upcoming game Island of winds created by Parity Games. Based on Icelandic geology, atmosphere and nature. Featuring basalt rocks.


Real life references for concept design for turf house architecture in Island of Winds (2019), developed by Parity Games. Based on Icelandic turf house design.

3D blockout of a final, in game asset featuring the main turf house in Island of Winds (2019), developed by Parity Games. Modelled by myself from concepts adjusted and inspired by traditional Icelandic turf house design.

Fantasy creature concept (2022).

Set dressing concept (3D paintover) for Island of Winds, developed by Parity Games.

3D blockout for set dressing concept. Island of Winds, developed by Parity Games.

Concept design for architecture in Island of Winds (2019), developed by Parity Games. Based on Icelandic turf house design and historical stone buildings.

Concept design for architecture in Island of Winds (2019), developed by Parity Games. Based on Icelandic turf house design and historical stone buildings.

A busy airfield in a barren, yet mystical landscape with wide horizons.

Idea sketches for laser pillars using Icelandic rock formations as references. For Island of Winds developed by Parity Games.

Paintings of version selection and studies for movement. For Island of Winds developed by Parity Games.

Painting showing laser function, receiving and emitting pillars. For Island of Winds developed by Parity Games.

Painting showing VFX for laser function on receiving and emitting pillars. For Island of Winds developed by Parity Games.

Creature concept art inspired by the Icelandic folklore creature, Hafgua. For the upcoming game Island of winds created by Parity Games (2021).

Creature concept art inspired by the Icelandic folklore creature, Hafgua. For the upcoming game Island of winds created by Parity Games (2021).

Creature concept art inspired by the Icelandic folklore creature, Hafgua. For the upcoming game Island of winds created by Parity Games (2021).

What happened after the wolf was killed. My take on what happened after the fairy tale ended, after Red Hood grew older.

Creature concept art inspired by the Icelandic folklore creature Skoffín. For the upcoming game Island of winds created by Parity Games (2021).

Thumbnail designs for environment sketches for level design. For Island of Winds by Parity Games.